These are my WIP posts for the 2024 Reallusion 3D Character Contest.
Refinement of facial expression, lighting and final image.
Hoverboard.
Close up of some pats.
With hoverboard.
Views of the character.
Same as before in context.
Here are the layers of the pieces that compose the character.
I added a mask modifier to hide the geometry of the body that will not be visible.
Hair color options.
Clothes' pass.
Some modeling, sculpting, and exploring values for the color palette.
Just playing with some expressions to have an idea for his personality.
In this phase I'm exploring the color palette and the silhouette.
I began with a simple 2D digital sketch as a base to continue the exploration of the character with the 3D blocking.