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2024 Reallusion 3D Character Contest - Otlax

These are my WIP posts for the 2024 Reallusion 3D Character Contest.

Refinement of facial expression, lighting and final image.

Refinement of facial expression, lighting and final image.

Hoverboard.

Hoverboard.

Close up of some pats.

Close up of some pats.

Close up of some pats.

Close up of some pats.

With hoverboard.

With hoverboard.

Views of the character.

Views of the character.

Same as before in context.

Same as before in context.

Here are the layers of the pieces that compose the character.

Here are the layers of the pieces that compose the character.

I added a mask modifier to hide the geometry of the body that will not be visible.

I added a mask modifier to hide the geometry of the body that will not be visible.

Hair color options.

Hair color options.

Clothes' pass.

Clothes' pass.

Some modeling, sculpting, and exploring values for the color palette.

Some modeling, sculpting, and exploring values for the color palette.

Just playing with some expressions to have an idea for his personality.

Just playing with some expressions to have an idea for his personality.

In this phase I'm exploring the color palette and the silhouette.

In this phase I'm exploring the color palette and the silhouette.

I began with a simple 2D digital sketch as a base to continue the exploration of the character with the 3D blocking.

I began with a simple 2D digital sketch as a base to continue the exploration of the character with the 3D blocking.